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Castle Coins

 

C.A.S.T.L.E. uses Castle Coins to reward players for the donations of props, costuming, weaponry and other needed items.  Castle Coins can be awarded for pre-game and post-game activities, such as loading and unloading the van or truck, cutting tags, helping to clean up the storage area, washing costuming and tabards, or various other necessary projects.  You can also get Castle Coins by NPCing, Staffing or Plotting. Castle Coins are C.A.S.T.L.E.’s way of giving back to its players in the form of “coins” to buy specific items for your character(s). Castle Coins are transferable to other players.

 

Earning Castle Coins

 

Below is a short list for ways to earn Castle Coins. This list is not encompassing - you can earn Castle Coins for helping out the game in many ways; this is merely a guideline.

NPCing (Game Day) - 100 Castle Coins

NPCing (3-6 Hour Shift) - 50 Castle Coins

NPCing (< 3 Hour Shift) - 25 Castle Coins

Plot/Staff (Game Day) - 200 Castle Coins

Running Tavern (Game Day) - 200 Castle Coins Pre-Game Activities (Hour)- 25 Castle Coins Post-Game Activities (Hour) - 25 Castle Coins

On-Site Medic (Game Day) - 50 Castle Coins

Must be at least First-Aid certified, and have paperwork

 

Donations - Value is determined on a case-by-case basis, high demand items can be up to 2x or 3x base value.

 

Spending Castle Coins

 

100 Castle Coins = One Castle Coin Game Day (CCGD) Limit of 1 CCGD per calendar month per Character. A CCGD can only be applied during the current month; CCGDs cannot be applied to prior or future months

 

20 Castle Coins = 20 Caps. Limit one time per calendar month, per character

Please check your local branch website for other opportunities to spend Castle Coins!

NPC Points NPC Points are a reward denomination given out to Plot, Staff and NPCs at events only.  NPC Points can be used to purchase higher quality items for your characters to use.  Since these are player specific, NPC Points are nontransferable. Earning NPC Points NPCing (Game Day) - 125 NPC Points NPCing (6-hour shift) - 50 NPC Points NPCing (3-hour shift) - 25 NPC Points Plot/Staff (Game Day) - 200 NPC Points Spending NPC Points NPC Points can be spent by the player for free game day credits or items for any character that he or she has in C.A.S.T.L.E.  NPC Points may be redeemed for these items at events only; however, your local logistics must be informed of your request no later than two days before the event. When spending NPC Points on any magic item, please note that the item created or enhanced can never be the target of the High Magic Invocations Preserve or Disenchant. NPC Points can be converted to Castle Coins on a One-to-One basis. NPC Points Rewards2,000Magic item with your choice of legal castings (up to five effects excluding Aspects). *this makes a new item*1,600Two Free Game Days1,10015 High Magic Reagents (ten Emeralds, three Sapphires, two Diamonds)1,000Magic item with your choice of legal castings (up to three effects excluding Aspects). *this makes a new item*900One Free Game Day800Once per day magic effect (excluding Aspects) added to an existing item. You must have the tag for this item600While NPCing your character saved the life of, robbed, or killed a 1) smith, 2) apothecary or 3) Artificer. You may choose one. They will give you any five Basic crafting items, five Intermediate crafting items, any combination of Eight Lesser Crafting and/or Emerald High Magic Reagents and 10 Marks400While NPCing your character saved the life of, robbed, or killed a 1) smith, 2) apothecary or 3) artificer. You may choose one. They will give you any five Intermediate crafting items, Four Lesser Crafting Reagents and five Marks200While NPCing your character saved the life of, robbed, or killed a 1) smith, 2) apothecary or 3) artificer. You may choose one. They will give you any five Basic crafting items, One Lesser Crafting Reagent and 10 caps

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